Question by : 3ds max to unity3d question?
I am a 3d artist and am going to make a game soon. I texture my models in bodypaint 3d which create the uv map for me. Does unity3d support specular, bump, and uv coordinates for my bodypaint3d texture.
Answer by Anthony
you don’t need to keep switching max and fourth i would get your model, object built and then texture it max can do it all until your ready to export from max i would not use bodypaint
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